Thursday, May 23, 2013

Flashwing's Attacks




















Attack 1: Crystal Shards

This is a great long-range attack. Not only does the Crystal Shard inflict above average damage for a rapid fire attack, but it also proves significant knockback against charging enemies. Once Flashwing unlocks the ability to stick Crystal Shards into nearby walls, this power becomes interesting. Use the crystal embedding to hit tough enemies from behind (Inhuman Shields don't stand a chance!). Unlock Healing Crystals and you can get some extra health whenever you need it (provided you are patient enough; each shard only heals 5 HP every few seconds). Armored Aura increases Flashwing's base armor by 40.

Attack 2: Shimmering Spin

Shimmering Spin is a deadly dash attack that can be used both offensively and defensively. When you get Reflection Deflection, Flashwing's base armor goes over 100 while spinning! The last upgrade in the Super Spinner Path, Lights, Crystal, Action! doesn't add much to Shimmering Spin. The damage output from the laser is low, and you can't aim it. Definitely purchase Crystal Lighthouse first.

Attack 3: Surrounded by Shards

The best part about this power is that it's cheap. While hitting enemies behind Flashwing can come in handy, Surrounded by Shards is not a power you will use often.

Soul Gem Ability: Crystal Lighthouse

This is an astoundingly awesome addition to Flashwing's arsenal. Crystal Lighthouse requires Flashwing to be stationary, but once it's set up, it flashes the battlefield in a huge arc, damaging enemies within the light's radius every few seconds. Even after other powers are upgraded, this is Flashwing's highest-damage attack.   

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